If you are thimblerigger - start the game, wait for the victim, put ball and few cups then move cups.
If you are victim - connect the game, watch and guess.
Source code gives an example how following techonologies can be used:
- Android NSD for device discovery
- OpenGL text rendering
- OpenGL ball rendering
- OpenGL shadows rendering
- JS-Collider: Java network framework https://github.com/js-labs/js-collider
Market link: org.jsl.shmp
Web site: https://github.com/js-labs/ShellsMP
Source code: https://github.com/js-labs/ShellsMP